Modpack Guide

Prominence 2: Hasturian Era Complete Guide — The Talent System & Two Chapters

A complete guide to Prominence 2, the 1.20.1 Fabric RPG pack. The talent system (10 Fates + 16 passive + 5 active + 100 stat talents), the two-chapter flow (The Void's Invasion → The Hasturian Era), and early/mid/late progression with tips.

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What is Prominence 2: Hasturian Era? — "A balanced RPG that holds your hand with quests"

Prominence 2: Hasturian Era, designed by S'Kellak, is a popular 1.20.1 Fabric RPG modpack with 11.2M+ downloads on CurseForge. Its biggest trait is the balance of a structured quest line + a deep talent system. Where DarkRPG focuses on parry-combat feel, Prominence 2's strength is friendly progression that 'tells you what to do' via quests.

It's also good for playing with a kid — the next goal is clearly presented as a quest, so you rarely get stuck on 'what now?' A balanced choice for RPG newcomers and family players.

📌 Prominence 2 at a glance

ItemDetails
Version / Loader1.20.1 / Fabric
DesignerS'Kellak
GenreCampaign RPG (quests + talents)
Downloads11.2M+
StructureTwo chapters (The Void's Invasion → The Hasturian Era)
Kid-friendliness★★★★ (friendly quest guidance)
Recommended RAM8GB

🎮 Core features

Talent system — sculpt your character by hand

Prominence 2's identity. Talents split into four branches:

  • 10 Fates — core choices setting your character's broad direction
  • 16 passive talents — always-on abilities
  • 5 active talents — skills you use directly
  • 100 stat talents — fine stat boosts

Combine these to design your own warrior/mage/hybrid build. Your Fate choice sets the build's main throughline, so choose carefully.

Friendly quest line

Quests guide what to do, step by step. If ATM10's freedom feels heavy, Prominence 2's hand-holding progression may be the answer.

Two-chapter structure

The game splits into The Void's Invasion (first chapter) and The Hasturian Era (second). Build your foundation in the first, then the second opens up serious late-game content.

🧭 Early guide — your first few hours

  1. Open the quest book first — your next goal is presented as a quest. If stuck, check the quest line first.
  2. Choose your Fate carefully — one of 10 Fates sets your build's big direction. Decide your combat/magic/hybrid taste first.
  3. Basic gear + first talent investment — build a survival/combat base with passive talents.
  4. Follow the Chapter 1 flow — following The Void's Invasion quests progresses you naturally.

🧭 Actual play flow — early/mid/late

⏰ Early (0~15h): "Pick a Fate + follow quests"

Choose a Fate and build a base with passive talents. Quests guide you, so you rarely get lost.

⚙️ Mid (15~50h): "Build out talents + chapter transition"

Fill active/stat talents to complete your build, then cross into The Hasturian Era as late content opens.

🏆 Late (50h+): "Hasturian Era endgame"

Test your finished talent build against the second chapter's powerful foes, bosses, and gear.

⚔️ The two chapters

  1. The Void's Invasion (Ch.1) — the first journey to repel the void's invasion. Foundation building + early talent investment + early/mid bosses.
  2. The Hasturian Era (Ch.2) — the real late game. Tougher foes and endgame content, the stage for your completed build.

Clear chapter division makes it easy to gauge 'where am I right now.'

🆚 Compared to other packs

  • vs DarkRPG — DarkRPG is parry-combat feel + free boss progression. Prominence 2 is quest-guided structured progression + deep talent design. Feel goes to DarkRPG; friendliness/build-design to Prominence 2.
  • vs Cisco's Ultimate — both have deep build systems (Prominence 2 talents vs Cisco's 588-node skill tree). Cisco's is 1.19.2 Forge, Prominence 2 is 1.20.1 Fabric. Quest guidance is friendlier in Prominence 2.
  • vs ATM10 — ATM10 is freeform automation kitchen-sink; Prominence 2 is a guided RPG campaign. If you want to be told what to do, pick Prominence 2.

💡 Recommended settings & tips

RAM

8GB recommended (1.20.1 Fabric is relatively light). 12GB+ system RAM recommended.

Tips

  • Plan your build before choosing a Fate — the 10 Fates set your big direction. Decide combat/magic/hybrid in advance.
  • Collect quest rewards — quests are the core of progression + rewards. Don't skip them.
  • Check talent reset — verify in-game whether you can reset a misallocated talent.
  • Use Fabric performance mods — Sodium and friends for a lighter run.

⚠️ Common problems & fixes

  • "I messed up my build" — deciding direction before Fate/talent choices matters. Check in-game whether resets are possible.
  • "I'm stuck" — re-check the quest line. Prominence 2's quests tell you the next goal.
  • "I can't find the chapter transition" — completing The Void's Invasion quests opens The Hasturian Era.
  • "It's laggy" — it's light as Fabric, but stabilize with Sodium-type performance mods + 8GB RAM.

💬 Which players this suits

👍 Recommended for

  • RPG newcomers who want quest-guided, friendly progression
  • Those who enjoy designing a character build via Fates and talents
  • Those seeking a family RPG that progresses without getting stuck with an 11-year-old

👎 Not for

  • Those who want fully freeform (kitchen-sink) play (Prominence 2 is guided)
  • Those who want the latest 1.21 content (this is 1.20.1)

🔚 Conclusion — "an RPG where you don't get lost"

Prominence 2: Hasturian Era is a balanced RPG where quests hold your hand and talents sculpt your character. With little 'stuck on what to do,' it fits both RPG newcomers and family play well.

🔗 Modpacks worth pairing

  • Similar RPGs: DarkRPG (parry combat), Cisco's Fantasy Medieval RPG (588-node skill tree)

📦 Related Modpacks