ATM10 (All the Mods 10) Complete Guide — From Tinkers to the ATM Star
A complete guide to ATM10, the 1.21.1 NeoForge kitchen-sink automation pack. A progression order to avoid getting lost among 400+ mods (Tinkers → Create → Mekanism → AE2 → ATM Star), early/mid/late flow, core mods, and family-friendly tips.
What is ATM10? — "The best pack to start when you don't know what genre you like"
All the Mods 10 (ATM10) is the flagship "kitchen-sink" modpack on 1.21.1 NeoForge. Packing 400+ mods, it lets you taste automation, magic, adventure, and tech all at once. It's my family's go-to on a 'not sure what to do this weekend' day — there's no set path, so you just do what you feel like.
The blessing and the trap of kitchen-sink is freedom. With so many mods it's easy to feel overwhelmed at first, but grab the main throughline (Tinkers → Create → Mekanism → AE2 → ATM Star) and an 80~200 hour journey unfolds. The final goal is the ATM Star, crafted from the essence of every resource path.
📌 ATM10 at a glance
| Item | Details |
|---|---|
| Version / Loader | 1.21.1 / NeoForge |
| Genre | Kitchen-sink automation (freeform) |
| Mod count | 400+ |
| End goal | Craft the ATM Star |
| Est. playtime | 80~200 hours |
| Kid-friendliness | ★★★★ (light death penalty, freeform) |
| Recommended RAM | 10~12GB |
🎮 Core features
Kitchen-sink — freedom with no 'right answer'
Automation (Mekanism, Create), magic (Ars, Occultism), adventure, farming — it's all here. Nothing forces 'you must do this first,' so if your kid likes farming, start there; if they like machines, start with ore processing.
The thrill of automation — 5× ore processing
The core fun is scaling ore throughput. The efficiency rush when iron you once mined by hand gets processed 5× via Mekanism is the highlight of kitchen-sink play.
ATM Star — where every road ends
The final item, the ATM Star, requires the essence of each field (tech, magic, resources). It's effectively a giant checklist saying 'pass through every system in this pack at least once.'
🧭 Early guide — your first few hours
- Make JEI recipe lookup a habit — too many mods to memorize crafting. Click an item in JEI (Just Enough Items) to see its recipe. Fundamental.
- Start with Tinkers' Construct tools — make early tools/weapons in Tinkers, combining parts for custom durability and mining speed.
- Set up a power base — secure first power via a Create windmill or Mekanism heat generation. The start of automation.
- Scout AllTheModium ores — ATM-exclusive ores (AllTheModium → Vibranium → Unobtainium) are key late-game materials. Knowing their dimensional spread early helps.
A finer step-by-step order is in the ATM10 Progression Order guide.
🧭 Actual play flow — early/mid/late
⏰ Early (0~15h): "Tinkers tools + first power"
Raise mining efficiency with Tinkers tools, build a first power and basic ore-processing line via Create or Mekanism.
⚙️ Mid (15~60h): "Mekanism 5× + AE2 ME network"
Build Mekanism's 5-stage ore processing (crush → enrich → chemical inject, etc.) and an Applied Energistics 2 ME storage/auto-craft network. Inventory goes digital and play leaps a tier.
🏆 Late (60h+): "Toward the ATM Star"
Gather AllTheModium-line ores and craft each field's essence to approach the ATM Star — the point where your large-scale factory comes together.
⚙️ Recommended progression (the throughline)
- Tinkers' Construct — custom tools/weapons
- Create windmill / Mekanism power — first power
- Mekanism 5× ore processing — resource efficiency
- Applied Energistics 2 (ME network) — storage/auto-craft
- ATM Star — the end goal
The order isn't absolute, but following this throughline keeps you from getting lost among 400 mods.
🆚 Compared to other packs
- vs ATM10: To the Sky — same ATM10 content as skyblock, starting resources from nothing via Ex Nihilo sieving. More challenging with tighter resource management.
- vs All the Mons (ATMons) — ATM10 + Cobblemon. Pokémon layered on automation; more appealing if your kid loves Pokémon.
- vs Enigmatica / FTB packs — similar kitchen-sink, but the ATM series is defined by AllTheModium-exclusive ores and the clear ATM Star end goal.
💡 Recommended settings & tips
RAM
10~12GB recommended. With 400 mods, 16GB+ system RAM is stable.
Tips
- Use JEI favorites — bookmark frequently used items.
- Upgrade Mekanism in stages — don't chase 5× immediately; expand 2× → 3× → 5×.
- AE2 in mid-game — building an ME network too early stalls on resources. Do it after ore processing stabilizes.
- Split roles with your kid — one mines/scouts, one automates the factory, for smooth co-op.
⚠️ Common problems & fixes
- "I don't know what to do" — the classic kitchen-sink symptom. Follow the progression order above like a checklist.
- "It's laggy" — 400 mods are heavy. Allocate 10GB+, tune render distance, avoid running too many machines at once.
- "I'm short on ore" — set up Mekanism 5× first for 5× resources from the same mining. Large builds before that are tough.
- "The ATM Star feels daunting" — one essence at a time. Trace the ATM Star recipe backwards in JEI to see what you need.
💬 Which players this suits
👍 Recommended for
- Those who want to try everything without a fixed genre
- Those who love the efficiency rush of automation/factory builds
- Families playing long with an 11-year-old via role-splitting (light death penalty)
👎 Not for
- Those who want a set story / one clear path (freedom becomes a burden)
- Those on a light PC wanting quick play (400 mods are heavy)
🔚 Conclusion — "no path, so every path is open"
ATM10 has no set path but every path open. Grab the progression throughline and it gives you an experience of growing a factory with your kid across 80+ hours on the same save. It's my #1 recommendation for someone 'properly trying Minecraft mods for the first time.'
🔗 Modpacks worth pairing
- Same ATM family: ATM10 Sky (skyblock), All the Mons (Pokémon)
- Finer progression: ATM10 Progression Order guide
📦 Related Modpacks
All the Mods 10
The latest in the ATM series. A massive kitchen-sink modpack with over 400 mods to freely explore. Built on 1.21 NeoForge for the newest content available.
🎯 Best for A good fit if you want automation, magic, and exploration all in one pack.
All the Mods 10: To the Sky (ATM10SKY)
ATM10's massive mod lineup reimagined as a skyblock progression challenge. Start from a single tree and build infinite possibilities through tech and magic.
🎯 Best for Best for players who enjoy fitting factory lines into tight, vertical space — automation as design puzzle.
All the Mons
A dream crossover of the All the Mods series and Cobblemon. Raise Pokémon through tech and magic automation, build a powerful team, and enjoy all the mods together.
🎯 Best for A fit if you enjoy Pokémon catching/training but also want ATM-style automation on the side.